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1. Demonstrating Philosophy: Year > 1988
Donald Evans LOGICON: A Logic Game
2. Demonstrating Philosophy: Year > 1988
John lmmerwahr, Sean McCann, Catherine Murphy, Robert Zampetti The Locke Game
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John Locke's political philosophy is based on certain assumptions about the nature of the world and about the strategies that human beings adopt in the world. One way to understand and evaluate these assumptions is to work through a simulation exercise designed to illustrate Locke's conception ofpolitical life. In this article we describe a game based on "Of Property," Chapter V of Locke's Second Treatise of Civil Government. The exercise is designed for a group of fifteen to thirty players who have no previous exposure to Locke's philosophy; it can be played and discussed in seventy-five minutes.
3. Demonstrating Philosophy: Year > 1988
Arnold Wilson Preface
4. Demonstrating Philosophy: Year > 1988
Palmer C. Talbutt, Jr. Metaphilosophical Classification
5. Demonstrating Philosophy: Year > 1988
G. A. Spangler Philosophy in the Library
6. Demonstrating Philosophy: Year > 1988
Jordan Howard Sobel The Resurrection of the Dead: An Exercise in Critical Analysis
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The material in this note was developed for a first course in logie to illustrate a standard use of logie in analysis. The object was to present a not entirely trivial or artificial confusion that was amenable to resolution using only the tools of quite elementary logic-no modalities, no restrietions to extensional contexts. Copies o f The Problem were distributed. Then, on another day, A Solution.
7. Demonstrating Philosophy: Year > 1988
Arnold Wilson Getting into an Argument
8. Demonstrating Philosophy: Year > 1988
Eugene C. Hargrove Moria: A Computer Simulation for Introductory Philosophy
9. Demonstrating Philosophy: Year > 1988
Raymond Woller Beginning with Proofs in Introductory Logic
10. Demonstrating Philosophy: Year > 1988
Zachary Seech Philosophical Chairs: A Format for Classroom Discussion
11. Demonstrating Philosophy: Year > 1988
Arnold Wilson Demonstrating Isomorphism
12. Demonstrating Philosophy: Year > 1988
Robert S. Brumbaugh Teaching Plato's Republic VIII and IX
13. Demonstrating Philosophy: Year > 1988
Wesley C. Salmon A Philosopher in a Physics Course
14. Demonstrating Philosophy: Year > 1988
Robert S. Brumbaugh The Mathematical Imagery of Plato, Republic X
15. Demonstrating Philosophy: Year > 1988
Jerry E. Jackson Crossword Puzzles for Introductory Courses in Philosophy
16. Demonstrating Philosophy: Year > 1988
Frank C. Williams Nature: "An Induction Game" Computerized
17. Demonstrating Philosophy: Year > 1988
Joan B. Fiscella Teaching Philosophy on Television
18. Demonstrating Philosophy: Year > 1988
John lmmerwahr The Hobbes Game
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This article provides an account of an attempt to use games in teaching the political philosophies of Hobbes (and Locke). The idea of using games as an educational tool seems appropriate for philosophy since philosophers so often discuss games and draw examples from them. Political philosophy is especially suited for this approach since games involve human interactions similar to those discussed by political philosophers.
19. Demonstrating Philosophy: Year > 1988
Spencer Schein An Induction Game
20. Demonstrating Philosophy: Year > 1988
Robert L. Causey The Black Box as an Aid in Teaching Philosophy