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Techné: Research in Philosophy and Technology

Volume 10, Issue 3, Spring 2007

Real and Virtual Places

Richard Bartle
Pages 39-54

Presence and Flow
Ill-Fitting Clothes for Virtual Worlds

Cited by

  • Gideon Raeburn, Laurissa Tokarchuk, Martin Welton. Augmented Reality, Virtual Reality, and Computer Graphics 2021: 209. [CrossRef]
  • Dilek Doğan, Ömer Demir, Hakan Tüzün. International Journal of Technology and Design Education. Exploring the role of situational flow experience in learning through design in 3D multi-user virtual environments 2021. [CrossRef]
  • Ryan Yung, Catheryn Khoo-Lattimore, Leigh Ellen Potter. Current Issues in Tourism. Virtual reality and tourism marketing: conceptualizing a framework on presence, emotion, and intention 2021. [CrossRef]
  • Ryan Yung, Catheryn Khoo-Lattimore. Current Issues in Tourism. New realities: a systematic literature review on virtual reality and augmented reality in tourism research 2019. [CrossRef]
There may be additional citations on Google Scholar.